The Midnight Haunting foil card from Magic: The Gathering's 2011 Innistrad expansion. This uncommon white instant is a staple for spirit-themed collections.
2011 • Magic: The Gathering • Innistrad
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.79 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 15, 2026
The Midnight Haunting card, numbered 22 in the 2011 Innistrad set, is a white instant that has become a recognizable part of Magic: The Gathering history. Produced by Wizards of the Coast, this release features a distinct foil treatment that catches the light, making it a visually appealing addition to any collector's binder or portfolio. Designed by Matt Stewart, the card captures the eerie atmosphere that defines the Innistrad block, where players navigate a gothic world filled with werewolves and ghosts. In gameplay terms, Midnight Haunting allows players to create two 1/1 white Spirit creature tokens with flying. This ability makes it a versatile tool for strategies focused on token generation and aerial dominance. For collectors, the card represents a specific era of Magic design where thematic consistency played a major role in expansion builds. Collectors of Magic: The Gathering trading cards often seek out specific cards to complete sets or build themed collections. The foil variant of Midnight Haunting offers a different tactile experience compared to the nonfoil version, appealing to those who appreciate the craftsmanship of special finishes. Whether you are looking to expand your Innistrad collection or add a unique piece to your broader Magic archive, this card provides a tangible connection to the game's rich lore and mechanical depth. By focusing on the identity and context of each card, we help enthusiasts understand the value and history behind their acquisitions. The Midnight Haunting foil remains a popular choice for those who value both the strategic utility and the aesthetic charm of the Innistrad era. The card's enduring presence in the market speaks to its role as a foundational white card in the game. Its ability to generate flying tokens has been utilized in various formats over the years, keeping it relevant in the minds of players and collectors alike. For those interested in the history of Magic: The Gathering, this card serves as a reminder of the creative directions explored during the early 2010s expansions.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Midnight Haunting
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Matt Stewart
Card Stock
English
Foil
{2}{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Create two 1/1 white Spirit creature tokens with flying.
The path back to the world of the living is murky and bewildering. A geist may not even realize that it's terrifying its own loved ones.
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