Dawnhart Wardens is an Uncommon creature card from the 2021 Innistrad: Midnight Hunt expansion, featuring the Vigilance keyword and the Coven mechanic.
Dawnhart Wardens
2021 • Magic: The Gathering • Innistrad: Midnight Hunt
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Description
Dawnhart Wardens (Innistrad: Midnight Hunt #216) is a green-white Uncommon creature that brings strategic depth to Magic: The Gathering decks. As a Human Warlock, this card costs three mana and boasts a solid 3/3 body with the Vigilance keyword, allowing it to attack without tapping. Its true strength lies in the Coven mechanic: if you control three or more creatures with different powers, this creature grants your entire team +1/+0 at the start of combat. This makes it a versatile attacker that scales well in midrange or tribal strategies. Collectors appreciate this card for its clean design and mechanical utility within the Innistrad: Midnight Hunt set. Whether you are building a competitive deck or adding to your collection, Dawnhart Wardens offers reliable performance and thematic resonance. The card's ability to buff your board state makes it a valuable inclusion for players seeking aggressive yet resilient options. For collectors, it represents a key piece of the Midnight Hunt narrative, embodying the balance of day and night. Adding this card to your catalog enhances both your gameplay options and your set completion journey.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dawnhart Wardens
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Joshua Raphael
Card Stock
English
{1}{G}{W}
Creature — Human Warlock
3 / 3
G, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.
"The balance of day and night is shattered. We must find the Moonsilver Key."
