The 2011 Magic: The Gathering Innistrad expansion with the Night Terrors foil card, card number 111. This common sorcery allows you to exile a nonland card from an opponent's hand.
Night Terrors
2011 • Magic: The Gathering • Innistrad
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Description
The Innistrad expansion, released in 2011, established a dark gothic atmosphere within the Magic: The Gathering universe, and Night Terrors (#111) serves as a potent tool for players navigating this haunted realm. As a common black sorcery, this card allows the caster to force an opponent to reveal their hand, then choose a nonland card from it to exile. This mechanic provides a direct interaction that can disrupt an adversary's strategy early in the game. For collectors, the foil treatment of the ISD (Innistrad) set code version adds a shimmering finish that stands out in any binder or deck box. Many enthusiasts seek out specific foil parallels from this era to complete their collections or to use in competitive formats where hand disruption is valuable. Whether you are a seasoned player looking to build a control deck or a set builder aiming for a pristine collection, this card offers both mechanical utility and aesthetic appeal. The Innistrad set remains a favorite among fans for its cohesive theme and memorable card designs, making every card, including this sorcery, a significant piece of Magic: The Gathering history.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Night Terrors
Game
Magic: The Gathering
TCG Attributes
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Common
Christopher Moeller
Card Stock
English
Foil
{2}{B}
Sorcery
B
Card Text
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Target player reveals their hand. You choose a nonland card from it. Exile that card.
Innistrad is a place where dreams invade the mind and mere shadows exact a terrible toll.
