The 1993 Magic: The Gathering International Collectors' Edition card #107, Drudge Skeletons, a foundational creature card designed by artist Sandra Everingham.
Drudge Skeletons
1993 • Magic: The Gathering • Intl. Collectors' Edition
No Listings Available
No listings available right now.
Price History
$5.60
Description
The 1993 International Collectors' Edition of Magic: The Gathering stands as a pivotal release in the history of trading card games, offering a distinct experience for early enthusiasts. Card number 107 in this set is Drudge Skeletons, a black mana creature that embodies the dark and strategic themes established in the game's initial print run. Designed by artist Sandra Everingham, this card captures the eerie aesthetic that defined the early days of the franchise, making it a notable item for historians and completists of the game's physical media. Drudge Skeletons functions as a one-mana-two-black mana-cost Creature — Skeleton with a power and toughness of 1/1. Its primary utility lies in its activated ability: by paying one black mana, the card can regenerate itself. This mechanic allows the creature to survive destruction once per turn, tapping itself and healing all damage, which provides a crucial defensive option in early-game scenarios. This straightforward yet effective design reflects the incremental complexity introduced in the base set, serving as a versatile tool for players building decks around black mana strategies. Collectors often seek out pieces from the International Collectors' Edition due to its unique silver borders and foil treatments that distinguish it from standard releases. While this card is classified as a common rarity within the set, its presence in this collector-focused expansion adds a layer of prestige for those tracking the evolution of Magic: The Gathering's design and printing. The flavor text accompanying the card hints at the necromantic lore that permeates the game's world, describing bones joining to form misshapen bodies, which enhances the immersive experience for fans of the fantasy genre. For investors and hobbyists alike, owning a card from this 1993 release offers a tangible connection to the genesis of modern TCGs. ## What makes the International Collectors' Edition distinct from regular Magic sets? The International Collectors' Edition features unique silver borders and foil treatments that differentiate it from the standard black-bordered sets released concurrently. This distinction makes it highly sought after by completists who wish to own the full spectrum of the game's initial print runs. ## How does the Regenerate ability work on Drudge Skeletons? The Regenerate ability allows the creature to avoid destruction once per turn. By paying one black mana, the card taps itself, leaves combat, and removes all damage, effectively saving it from being put into the graveyard that turn. ## Is Drudge Skeletons still relevant in modern Magic gameplay? While the card is a staple of early Magic history, its relevance in modern competitive play depends on the specific format and deck archetype. However, it remains a key piece of lore and design history for collectors interested in the game's foundational mechanics.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drudge Skeletons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Sandra Everingham
Card Stock
English
{1}{B}
Creature — Skeleton
1 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Bones scattered around us joined to form misshapen bodies. We struck at them repeatedly—they fell, but soon formed again, with the same mocking look on their faceless skulls.




















