The Power Sink card (ITP #12) is a foundational blue Instant from the 1996 Introductory Two-Player Set, created to teach new players how to counter spells.
Power Sink
1996 • Magic: The Gathering • Introductory Two-Player Set
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $8.00 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $8.00 to $8.00 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$8.00- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $8.00 to $8.00 across 2 capture days. Change between Sep 4, 2026 and Sep 11, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Power Sink, identified as card number 12 in the 1996 Introductory Two-Player Set, serves as a primary instructional tool within Magic: The Gathering's earliest educational releases. Designed by Richard Thomas, this blue Instant card was explicitly crafted to demonstrate the concept of countering to players new to the game. Unlike complex competitive staples found in later expansions, its mechanics are straightforward, focusing on the interaction between mana resources and spell resolution. The card allows a player to counter a target spell by paying an amount of mana equal to its cost. If the opposing player cannot or chooses not to pay, they are forced to tap all lands with mana abilities they control and lose any unspent mana. This penalty mechanism highlights the strategic depth of resource management, teaching collectors and players alike that mana is a finite and recoverable asset rather than a permanent state. For those building collections of early Magic history, Power Sink represents a pivotal moment in game design philosophy, prioritizing education over raw power. Collectors often seek out cards from the Introductory Two-Player Set due to their historical significance in popularizing the trading card game. As a common card, Power Sink is accessible to those looking to complete the set or understand the evolution of blue spells in the game. Its presence in the catalog allows enthusiasts to trace the lineage of counter-spell mechanics that would eventually become staples in competitive formats. Whether you are a historian of the medium or a player appreciating the roots of the game, Power Sink offers a tangible connection to the 1996 release that started it all.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Power Sink
Game
Magic: The Gathering
TCG Attributes
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Common
Richard Thomas
Card Stock
English
{X}{U}
Instant
U
Card Text
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Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.










