The 'Bend or Break' sorcery card from Magic: The Gathering's 2000 Invasion expansion, cataloged as card number 137 in the set.
Bend or Break
2000 • Magic: The Gathering • Invasion
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Description
Magic: The Gathering's 2000 Invasion expansion remains a cornerstone for TCG enthusiasts, and card number 137, 'Bend or Break,' holds a distinct place within that collection. Designed by Arnie Swekel, this red sorcery card requires {3}{R} mana to cast and offers a strategic disruption to an opponent's board presence. The card's mechanics force players to divide their non-token lands into two piles, with an opponent selecting one pile to be destroyed while the other is tapped. This dual-impact effect makes it a memorable inclusion for collectors focusing on the red mana pool or the Invasion block's design language. Collectors often seek out specific cards from this era to complete their Invasion sets or to build themed collections around classic sorcery mechanics. Whether you are a veteran player looking to refresh your archive or a new collector exploring the roots of Magic's competitive history, adding this card to your group provides a tangible connection to the game's evolving landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Bend or Break
Game
Magic: The Gathering
TCG Attributes
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Rare
Arnie Swekel
Card Stock
English
{3}{R}
Sorcery
R
Card Text
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Each player separates all nontoken lands they control into two piles. For each player, one of their piles is chosen by one of their opponents of their choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.
