Magic: The Gathering's Global Ruin card from the 2000 Invasion expansion. This #18 sorcery offers a powerful board-sweeping effect for white mana enthusiasts.
2000 • Magic: The Gathering • Invasion
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.38 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
The Global Ruin card, numbered 18 in the 2000 Invasion expansion, stands as a potent sorcery within the Magic: The Gathering trading card game. Designed by Greg Staples, this white mana card costs {4}{W} to cast and serves as a significant board-clearing tool for players. The card's effect requires each player to choose one basic land type they control, forcing them to sacrifice all other lands of different types. This mechanic creates a high-stakes decision point that can dramatically shift the game's landscape. As a key component of the Invasion set, Global Ruin represents the era's focus on large-scale strategic interactions. Collectors appreciate this card not only for its gameplay utility but also for its place in one of Magic's most celebrated storylines. The card's design and mechanics reflect the intricate world-building that defines the Invasion block, making it a favorite among dedicated TCG enthusiasts. Whether you are building a competitive deck, completing a set, or simply appreciating the artistry of Greg Staples, this card holds a distinct place in Magic history. Its ability to disrupt opponents' resources makes it a memorable piece of the Invasion expansion. For those interested in the evolution of Magic: The Gathering, Global Ruin offers a fascinating look at the game's strategic depth during the early 2000s.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
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Featured
Global Ruin
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Greg Staples
Card Stock
English
{4}{W}
Sorcery
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
"The earth shook, the sky rained fire, and it seemed the world was ending." —Benalish refugee
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