Prohibit, card number 67 from Magic: The Gathering's 2000 Invasion set. This blue instant offers versatile counterplay with its kicker mechanic, appealing to TCG enthusiasts and collectors.
2000 • Magic: The Gathering • Invasion
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.32 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Prohibit is a blue instant card from the Invasion expansion, released in 2000 by Wizards of the Coast. As card number 67, it holds a specific place in the sequence of the set, serving as a staple for players who value blue magic's ability to interact with opponents' spells. The card features a mana cost of one generic and one blue mana, making it accessible early in the game while maintaining strategic depth through its unique kicker ability. The core mechanic of Prohibit allows players to counter target spells with a mana value of two or less. The kicker option, requiring an additional two mana, enhances this effect, enabling the counter of spells with a mana value of four or less. This flexibility makes Prohibit a valuable tool for controlling the board state, allowing players to disrupt key plays or protect their own strategies. The card's design and functionality reflect the thematic elements of the Invasion set, which focused on the conflict between the Phyrexians and the multiverse. For collectors, Prohibit represents a tangible connection to the early 2000s era of Magic: The Gathering. Whether you are building a deck that relies on counterspells or simply appreciate the strategic nuances of blue magic, Prohibit offers a compelling addition to your collection. Understanding the nuances of Prohibit can enhance your appreciation of the card's role in the game. Its ability to adapt to different mana values provides a layer of strategy that rewards careful planning and timing. As you explore the world of Magic: The Gathering, cards like Prohibit showcase the intricate design that has made the game a enduring favorite among hobbyists. The card's enduring appeal lies in its simplicity and effectiveness, making it a timeless piece of TCG history.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Prohibit
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Adam Rex
Card Stock
English
{1}{U}
Instant
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Kicker {2} (You may pay an additional {2} as you cast this spell.) Counter target spell if its mana value is 2 or less. If this spell was kicked, counter that spell if its mana value is 4 or less instead.
FAQ
The kicker mechanic allows you to pay an additional {2} mana when casting Prohibit. If you pay this extra cost, the card counters spells with a mana value of 4 or less instead of the standard 2 or less.
Prohibit has a mana cost of {1}{U}, which means it requires one generic mana and one blue mana to cast. Its total mana value is 2, or 4 if the kicker cost is included.
Prohibit is an Instant card with the subtype Blue. It is part of the Invasion set, released in 2000, and is commonly used for disruption and control strategies in various formats.
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