The Sulam Djinn (card #212) from the 2000 Invasion expansion is a notable green creature in Magic: The Gathering. This card features the iconic trample mechanic alongside a distinct color-predominance drawback.
Sulam Djinn
2000 • Magic: The Gathering • Invasion
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Description
The Sulam Djinn, identified as card number 212 in the Invasion expansion, stands as a formidable presence within the Magic: The Gathering trading card game. Released in 2000, this green creature card captures the essence of the set's aggressive design philosophy while introducing a strategic layer through its specific mechanical constraints. Players and collectors alike appreciate this card for its raw power and the tactical decisions it demands during gameplay. As a Djinn, the Sulam Djinn brings a significant mana value to the table, requiring a substantial investment of green mana to cast. Its primary strength lies in its ability to trample, allowing excess damage to bypass blockers and strike directly at the opponent's life total. This makes it an effective tool for finishing games or breaking through defensive formations. However, its effectiveness is closely tied to the state of the board, particularly regarding the prevalence of green mana sources. The card's unique drawback activates when green becomes the most common color among all permanents or ties for that distinction. This condition imposes a -2/-2 modifier, significantly altering its power and toughness from the base 6/6. This mechanic encourages strategic deck building and in-game management, as players must weigh the benefits of a powerful green presence against the potential weakening of their key creatures. The interplay between its offensive capabilities and its conditional vulnerability creates a dynamic experience for both casual and competitive players. Collectors value the Sulam Djinn not only for its gameplay utility but also for its place in the Invasion set's history. The card represents a specific era in Magic's evolution, showcasing the designers' willingness to experiment with color identity and board state interactions. Whether used in constructed formats or simply admired for its design and mechanics, the Sulam Djinn remains a significant piece of Magic: The Gathering lore.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sulam Djinn
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Greg Hildebrandt & Tim Hildebrandt
Card Stock
English
{5}{G}
Creature — Djinn
6 / 6
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample This creature gets -2/-2 as long as green is the most common color among all permanents or is tied for most common.






