Armament of Nyx is a white common enchantment from the 2014 Journey into Nyx expansion, featuring a distinctive foil finish and a unique mechanic that grants double strike when enchanted to another enchantment.
Armament of Nyx
2014 • Magic: The Gathering • Journey into Nyx
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Description
Released in 2014 as part of the Journey into Nyx set, Armament of Nyx (Card Number 4) is a white common enchantment-aura that appeals to Magic: The Gathering collectors for its clever rules interaction. Designed by Slawomir Maniak, this card features a foil treatment that adds visual appeal to the standard card frame. The enchantment targets a creature, modifying its combat capabilities based on its own nature. If the enchanted creature is also an enchantment, it gains double strike, allowing it to deal damage in both the first-strike and regular combat damage steps. However, if the creature is not an enchantment, the card prevents all damage that would be dealt by that creature. This conditional effect makes Armament of Nyx a strategic tool in specific deck archetypes focused on enchantment synergies. Collectors often seek this card to complete their Journey into Nyx set or to acquire specific foil variants for display. Its unique ability to interact with the enchantment subtype provides a distinct mechanical identity within the set's mythological theme. Whether you are building a competitive deck or expanding your Magic: The Gathering collection, Armament of Nyx represents a creative design choice from Wizards of the Coast's Greek mythology-inspired expansion.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Armament of Nyx
Game
Magic: The Gathering
TCG Attributes
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Common
Slawomir Maniak
Card Stock
English
Foil
{2}{W}
Enchantment — Aura
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
