The 2002 Judgment foil Anurid Brushhopper is a sought-after white-green creature card featuring a unique discard-to-exile mechanic.
Anurid Brushhopper
2002 • Magic: The Gathering • Judgment
No Listings Available
No listings available right now.
Price History
Description
Released in 2002 as part of the Judgment expansion, the Anurid Brushhopper occupies a distinct niche within Magic: The Gathering collector circles. This Rare card, numbered 137, depicts a Frog Beast that bridges the white and green mana colors. The foil treatment adds a layer of visual appeal that distinguishes it from the nonfoil versions found in standard booster packs. Collectors often seek this card for its intriguing gameplay interaction. Rather than a simple removal effect, the card allows players to discard two cards to exile it temporarily, returning it to the battlefield at the start of the next end step. This unique mechanic has made the Judgment release a favorite among players who appreciate clever design in early 2000s sets. For those building a complete Judgment collection, the foil variant represents a key milestone. Whether you are completing a set or simply appreciate the artistic direction of the era, this card remains a staple for serious collectors.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Anurid Brushhopper
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Arnie Swekel
Card Stock
English
Foil
{1}{G}{W}
Creature — Frog Beast
3 / 4
G, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Discard two cards: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
It's so tough it can frighten *itself* into hiding.
