The 2002 Judgment expansion with this foil Cagemail card, a distinctive White mana enchantment that offers unique strategic depth for TCG collectors.
Cagemail
2002 • Magic: The Gathering • Judgment
No Listings Available
No listings available right now.
Price History
Description
Among these innovations is Cagemail, card number 7, which stands out for its specific enchantment mechanics. As an Aura enchantment, this card requires a creature to be enchanted, altering the battlefield dynamics by granting a +2/+2 bonus while simultaneously restricting the target's ability to attack. This dual effect makes it a fascinating subject for players and collectors alike who appreciate the intricate design of early 2000s card mechanics. The foil treatment of this Cagemail card adds significant visual appeal, catching the light in a way that highlights its rarity within the set. Designed by Scott M. Fischer, the card represents a key piece of Magic history, appealing to those who value the evolution of card design and gameplay. For collectors, completing the Judgment set with this foil variant offers a tangible connection to the game's legacy. The combination of its strategic utility and aesthetic finish makes it a desirable addition to any Magic: The Gathering collection, bridging the gap between competitive play and hobbyist appreciation.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Cagemail
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Scott M. Fischer
Card Stock
English
Foil
{1}{W}
Enchantment — Aura
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature gets +2/+2 and can't attack.
"Power often costs too high a price." —Commander Eesha
