The 2002 Magic: The Gathering Judgment card Elephant Guide, card number 111. This Uncommon Aura enchantment, illustrated by Jim Nelson, offers a unique gameplay effect for TCG enthusiasts and collectors.
Elephant Guide
2002 • Magic: The Gathering • Judgment
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Description
Released in 2002 as part of the Judgment expansion, the Elephant Guide card (JUD 111) holds a distinct place in Magic: The Gathering history. Printed as an Uncommon enchantment with a mana cost of {2}{G}, this card features artwork by Jim Nelson. As an Aura enchantment, it targets a creature to grant it a substantial +3/+3 power and toughness boost. The card’s unique ability triggers when the enchanted creature leaves the battlefield, allowing the controller to create a 3/3 green Elephant creature token. This mechanic provides strategic value beyond simple stat enhancement, making it a notable inclusion for players and collectors alike. The Judgment set remains a significant chapter in the game's early era, and cards like Elephant Guide are sought after for their clever design and nostalgic appeal. Collectors building comprehensive sets of the Judgment expansion often look for this card number to complete their collection. The combination of its strategic utility and its place in the 2002 release makes it a memorable piece for any Magic: The Gathering library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Elephant Guide
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Jim Nelson
Card Stock
English
{2}{G}
Enchantment — Aura
G
Card Text
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Enchant creature Enchanted creature gets +3/+3. When enchanted creature dies, create a 3/3 green Elephant creature token.
Nature's strength outlives the strong.
