Lost in Thought from the 2002 Magic: The Gathering Judgment set. This common blue Aura enchantment offers strategic control by restricting creature actions.
2002 • Magic: The Gathering • Judgment
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.22 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 13, 2026
Lost in Thought is a blue Aura enchantment from the 2002 Magic: The Gathering Judgment expansion. Designed by Ben Thompson, this card carries the number 45 in the set and serves as a common rarity inclusion for collectors and players. The Judgment expansion remains a pivotal part of Magic's early history, introducing mechanics that shaped the game's future, and this card represents a classic control option from that era. As an Aura, Lost in Thought requires a creature to enchant upon entering the battlefield. Once attached, it imposes significant restrictions on the enchanted creature, preventing it from attacking or blocking. Beyond mobility limitations, it also neutralizes the creature's activated abilities, effectively silencing creatures that rely on such powers to influence the game state. This makes it a versatile tool for players looking to stabilize against aggressive or ability-heavy strategies. The card includes a unique escape clause: its controller may exile three cards from their own graveyard to ignore this effect until the end of the turn. This mechanic allows for tactical flexibility, enabling players to temporarily override the restrictions when necessary to execute a critical play or defend against an immediate threat. The mana cost of {1}{U} and mana value of 2 make it accessible in the early to mid-game, fitting seamlessly into blue-based decks that prioritize control and resource management. Collectors value Lost in Thought for its straightforward yet impactful design, which exemplifies the strategic depth of early Magic: The Gathering. Whether you are completing the Judgment set or adding to your collection of classic control cards, this card offers a fascinating glimpse into the game's evolution. Its enduring design principles continue to influence modern card creation, making it a notable piece for enthusiasts of the trading card game.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Lost in Thought
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Ben Thompson
Card Stock
English
{1}{U}
Enchantment — Aura
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
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