The Rogue's Gloves artifact from Magic: The Gathering's 2020 Jumpstart set, offering strategic card draw potential through its unique equipment mechanics.
Rogue's Gloves
2020 • Magic: The Gathering • Jumpstart
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.76 | Guide Estimate | -31.5% | ||
- $0.76
- Source
- Guide Estimate
- Trend
- -31.5%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 21, 2026
Description
Rogue's Gloves is a distinct artifact card from the Magic: The Gathering Jumpstart expansion released in 2020. Identified as card number 479 in the JMP set, this Uncommon Equipment piece appeals to collectors interested in the strategic depth of the Trading Card Game. The card features a mana cost of two and serves as a versatile tool within the game's complex ecosystem. Mechanically, Rogue's Gloves provides a compelling advantage for players who rely on combat damage. When equipped to a creature, any combat damage dealt to a player allows the controller to draw a card. This effect encourages aggressive playstyles and helps maintain hand resources during long games. The equip cost of two mana makes it accessible for early-game deployment, allowing players to attach it to their creatures as a sorcery. This timing restriction ensures strategic balance, preventing instant responses during combat phases. The flavor text hints at the careful planning required for heists, from the initial approach to the final escape. This thematic element adds narrative depth to the mechanical function, creating a cohesive experience for fans of the game's lore. Collectors often seek out specific rarities and card numbers to complete their Jumpstart collections, making this Uncommon card a valuable addition to any organized binder. The Jumpstart set was designed to streamline the magic: the gathering experience, offering a fresh way to build decks. Rogue's Gloves fits perfectly into this philosophy, providing simple yet effective gameplay interactions. Its straightforward rules text and reliable effect make it a staple for many artifact-focused strategies. Whether you are building a competitive deck or simply appreciating the art and design of the card, Rogue's Gloves stands as a solid example of the creativity found in the Jumpstart release. Understanding the nuances of equipment cards like Rogue's Gloves enhances the overall collecting experience. The interplay between mana costs, equip abilities, and triggered effects creates layers of strategy that keep the game engaging. As the magic: the gathering community continues to grow, cards from seminal sets like Jumpstart remain sought after for their unique contributions to the game's history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Rogue's Gloves
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Cyril Van Der Haegen
Card Stock
English
{2}
Artifact — Equipment
Card Text
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Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Thievery requires subtlety, from the beginning of the heist to the end.










