This Magic: The Gathering trading card from the 2020 Jumpstart set features the creature Roving Keep. Card number 480 offers a unique gameplay experience for TCG enthusiasts.
Roving Keep
2020 • Magic: The Gathering • Jumpstart
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Price History
$0.09
Description
Within this set, card number 480 is Roving Keep, a creature that brings strategic depth to the table. As a Magic: The Gathering trading card, it serves as a key component for collectors who appreciate the diverse mechanics found in the Jumpstart series. Roving Keep operates as a versatile piece within the game, offering players a choice between defensive stability and aggressive power. The card allows you to pay seven mana to either grant it the defender ability or boost its power significantly while giving it trample. This flexibility makes it an interesting addition to any Magic: The Gathering collection, whether you are building for fun or exploring unique deck archetypes. Collectors often seek out cards like Roving Keep for their artistic presentation and mechanical uniqueness. The card number 480 places it firmly within the Jumpstart catalog, making it easy to identify and organize. For investors and hobbyists alike, the Magic: The Gathering TCG continues to grow in popularity, with sets like Jumpstart providing memorable pieces that resonate with fans. Roving Keep stands out as a testament to the game's enduring appeal, combining strategic gameplay with the joy of collecting. Whether you are completing a set or adding to your favorite creatures, this card offers a compelling reason to engage with the Magic: The Gathering universe.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Roving Keep
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Svetlin Velinov
Card Stock
English
{7}
Artifact Creature — Wall
5 / 7
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender {7}: This creature gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
"It wandered slowly across the landscape, calling out in its lonely voice, but no other castles answered its cries." —*Beyond the Great Henge*











