Die Young is card #76 from the 2016 Kaladesh expansion in Magic: The Gathering, offering a strategic sorcery ability centered on energy counters.
Die Young
2016 • Magic: The Gathering • Kaladesh
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Description
Die Young, identified as card number 76 in the Kaladesh expansion, is a black sorcery from Magic: The Gathering released in 2016. Designed by Ryan Yee, this card introduces a flexible resource mechanic that rewards players for managing energy counters during the game. As a common rarity within the set, it serves as a foundational spell for decks seeking to convert temporary advantages into permanent creature damage. The card’s gameplay revolves around its two-part effect. First, the player chooses a target creature and gains two energy counters. Second, the player may pay any amount of those energy counters to deal damage. For each energy counter paid, the target creature receives -1/-1 until the end of the turn. This design allows for versatile application, enabling players to remove small threats or weaken larger ones depending on the resources available at the moment of casting. The mana cost of one generic and one black mana makes it accessible early in the game, fitting seamlessly into aggressive or control-oriented black strategies. Collectors of Magic: The Gathering trading cards often appreciate Die Young for its efficient design and thematic resonance within the Kaladesh block. The flavor text, "When the time comes, let go. Nothing lasts forever," complements the card’s ability to strip away a creature’s strength, reflecting the set’s broader narrative themes of innovation and transition. Whether building a competitive deck or curating a personal collection, this card represents a solid piece of the Kaladesh set’s mechanical identity.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Die Young
Game
Magic: The Gathering
TCG Attributes
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Common
Ryan Yee
Card Stock
English
{1}{B}
Sorcery
B
Card Text
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Choose target creature. You get {E}{E} (two energy counters), then you may pay any amount of {E}. The creature gets -1/-1 until end of turn for each {E} paid this way.
"When the time comes, let go. Nothing lasts forever."








