Provoke the Trolls is a red Uncommon instant from the 2021 Kaldheim expansion, designed to deliver significant combat advantage through direct damage and creature enhancement.
2021 • Magic: The Gathering • Kaldheim
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.12 | Guide Estimate | -7.7% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Released in 2021 as part of the Kaldheim expansion, Provoke the Trolls (Card Number 144) is a red instant card that stands out for its versatile combat manipulation. Designed by Deruchenko Alexander, this Uncommon card from the KHM set provides players with a reliable tool for both aggressive pushes and defensive stabilization. The card's design reflects the Norse-inspired mythology of the Kaldheim plane, offering a tactical solution that balances immediate impact with strategic creature management. At its core, Provoke the Trolls functions as a potent combat trick. By spending three generic mana and one red mana, players can deal three damage to any target. The true power of this card lies in its secondary effect: if a creature is dealt damage by this spell, it receives a massive +5/+0 boost until the end of turn. This unique interaction allows commanders to turn the tide of battle by removing a threatening blocker while simultaneously empowering their own attackers. The +5 strength increase is particularly devastating in the early to mid-game, often allowing a single creature to bypass multiple defenders or finish off an opponent. Its Uncommon rarity makes it accessible for casual play while maintaining a place in competitive formats for its efficiency. The card’s flavor text, attributed to Urik, a Tuskeri raid leader, adds a layer of narrative depth, highlighting the pragmatic and destructive nature of the trolls of Kaldheim. For enthusiasts of the Magic: The Gathering trading card game, this card is a key component for those looking to add flexible combat interaction to their red deck lists. Whether you are a seasoned veteran or new to the game, this card offers a straightforward yet impactful addition to your library.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Provoke the Trolls
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Deruchenko Alexander
Card Stock
English
{3}{R}
Instant
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.
"I like burning and pillaging as much as anyone, but sometimes it's just easier to throw a rock and let the trolls do the work." —Urik, Tuskeri raid leader
FAQ
Provoke the Trolls has a mana cost of {3}{R}, requiring three generic mana and one red mana to cast. This gives it a mana value of 4, making it a mid-game spell that balances cost with significant impact.
When Provoke the Trolls deals damage to a creature, that creature gets +5/+0 until the end of the turn. This boost increases its power significantly, allowing it to deal more damage or survive combat more easily.
Provoke the Trolls is an Uncommon card in the Kaldheim expansion. This rarity level makes it a common sight in draft environments and a useful addition to constructed red decks for its reliable combat trick.
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