Roots of Wisdom is a common sorcery card from Magic: The Gathering's 2021 Kaldheim expansion, designed to provide card advantage through milling and drawing mechanics.
Roots of Wisdom
2021 • Magic: The Gathering • Kaldheim
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Description
Roots of Wisdom (Card #190) is a common sorcery card from the 2021 Kaldheim expansion of Magic: The Gathering. Designed by Sidharth Chaturvedi, this green card costs {1}{G} to cast and features mana value two. The card allows players to mill three cards from their library, then return a land or Elf card from the graveyard to their hand. If no such card exists, the player draws one card instead. Collectors appreciate this card for its straightforward yet powerful effect, which supports strategies focused on land acceleration and Elf synergies. The card’s design reflects the mythological themes of the Kaldheim setting, where ancient powers and nature intertwine. As a common rarity, Roots of Wisdom is accessible to new and veteran players alike, making it a staple in decks that utilize graveyard interactions. For traders and collectors, this card represents a key piece of the Kaldheim set’s core mechanics. Its versatility in both casual and constructed formats has made it a favorite among those who enjoy resource management and card draw. Whether you are building a competitive deck or expanding your Magic: The Gathering collection, Roots of Wisdom offers a reliable tool for gaining card advantage. Explore our catalog to discover more cards from the Kaldheim era and beyond.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Roots of Wisdom
Game
Magic: The Gathering
TCG Attributes
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Common
Sidharth Chaturvedi
Card Stock
English
{1}{G}
Sorcery
G
Card Text
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Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)
Though imprisoned in Jaspera trees, the elvish gods known as the Einir still whisper through the ages.








