Rune of Might, the uncommon foil enchantment from Magic: The Gathering's 2021 Kaldheim set. This Aura Rune provides card advantage and +1/+1 buffs with trample.
Rune of Might
2021 • Magic: The Gathering • Kaldheim
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$0.29
Description
Rune of Might, identified as card number 191 in the Kaldheim expansion, stands as a foundational enchantment for players seeking efficiency in Magic: The Gathering. Released in 2021 by Wizards of the Coast, this uncommon foil card introduces a unique mechanic that blends resource generation with permanent enhancement. For collectors, the foil finish adds a distinct visual appeal that complements the card's status within the diverse Kaldheim set. From a gameplay perspective, Rune of Might functions as an Aura Rune that offers immediate value upon entering the battlefield. By enchanting a permanent, it allows the controller to draw a card, helping to maintain hand size during critical moments. The card's true strength lies in its continuous effect: as long as the enchanted permanent is a creature or an Equipment, it receives a +1/+1 boost and gains the trample ability. This versatility makes it a flexible tool for various strategies, allowing players to enhance their board presence without sacrificing card advantage. The design of Rune of Might reflects the mythological themes prevalent in the Kaldheim block, appealing to fans of the franchise's rich lore. Collectors often seek out specific cards like this to complete their set collections or to utilize in casual and competitive formats. The interaction between the Aura and the enchanted permanent creates dynamic gameplay moments, making Rune of Might a noteworthy addition to any Magic: The Gathering library. Whether you are building a new deck or expanding your collection, understanding the mechanics and identity of this card is essential for appreciating its role in the broader game ecosystem.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Rune of Might
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Yeong-Hao Han
Card Stock
English
Foil
{1}{G}
Enchantment — Aura Rune
G
Card Text
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Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it gets +1/+1 and has trample. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."







