Touch the Spirit Realm is card number 40 from the 2022 Kamigawa: Neon Dynasty expansion, featuring an uncommon white enchantment with unique exile mechanics.
Touch the Spirit Realm
2022 • Magic: The Gathering • Kamigawa: Neon Dynasty
No Listings Available
No listings available right now.
Price History
Description
Released in 2022 as part of the Kamigawa: Neon Dynasty expansion, Touch the Spirit Realm (Card #40) is an uncommon white enchantment that captures the futuristic aesthetic of the series. Designed by Marta Nael, this card features a mana cost of {2}{W} and serves as a strategic tool for board control within the Magic: The Gathering trading card game. Collectors often appreciate this piece for its clever dual functionality. Players can use the Channel ability to temporarily remove an opponent's artifact or creature, returning it to the battlefield at the end of the turn, or simply cast it as a permanent removal spell. The card's clean layout and vibrant white border align with the standard design language of its era, appealing to both casual players and serious set builders. Whether you are looking to complete your Kamigawa: Neon Dynasty binder or add a versatile removal option to your deck, this card offers a compelling intersection of art and mechanics.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Touch the Spirit Realm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Marta Nael
Card Stock
English
{2}{W}
Enchantment
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
