Identify and collect the 2014 Khans of Tarkir release featuring Act of Treason, card number 95, a staple red sorcery for Magic: The Gathering enthusiasts.
Act of Treason
2014 • Magic: The Gathering • Khans of Tarkir
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.13 | Guide Estimate | +18.2% | ||
- $0.13
- Source
- Guide Estimate
- Trend
- +18.2%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 23, 2026
Description
Released in 2014 as part of the Khans of Tarkir expansion, Act of Treason (card number 95) remains a recognizable element of Magic: The Gathering history. Designed by Min Yum, this common red sorcery card offers a straightforward yet powerful effect for players who enjoy manipulating the board state through direct control. The card allows you to gain control of a target creature until the end of the turn, untapping it and granting it haste, enabling immediate attacks or strategic positioning. For collectors, Khans of Tarkir represents a pivotal era in the game's design, focusing on the five factions of Tarkir and their distinct playstyles. Act of Treason fits into the red mana identity, emphasizing speed and aggression. While its primary value lies in gameplay, the card serves as a tangible piece of TCG history, appealing to those who appreciate the evolution of card mechanics during this set's run. The flavor text, quoting Taklai, a Mardu ragesinger, adds depth to the card's narrative, connecting it to the broader lore of the Khans of Tarkir storyline. Whether you are building a vintage collection, studying the design principles of the Khans of Tarkir block, or simply seeking to complete your catalog of notable red sorceries, this card offers a clear window into the 2014 release. The card's enduring presence in the game's history makes it a relevant item for anyone interested in the strategic depth and artistic evolution of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Act of Treason
Game
Magic: The Gathering
TCG Attributes
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Common
Min Yum
Card Stock
English
{2}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
"The Sultai take our dead, so we shall take their living!" —Taklai, Mardu ragesinger






