The 2014 Magic: The Gathering card Scaldkin from the Khans of Tarkir set is a four-mana Elemental creature that brings strategic depth to any deck.
Scaldkin
2014 • Magic: The Gathering • Khans of Tarkir
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Description
Scaldkin, card number 52 from the 2014 Khans of Tarkir expansion, is a blue Elemental creature that has long been a staple for collectors of Magic: The Gathering. This common card features a mana cost of three generic mana and one blue mana, resulting in a mana value of four. The creature enters the battlefield with a power and toughness of 2/2, allowing it to survive initial combat scenarios while utilizing its key abilities to influence the game state. The card's design emphasizes its dual nature through its color identity of red and blue. Its first ability grants flying, enabling it to bypass ground-based blockers and strike directly at opponents. The second ability allows players to sacrifice Scaldkin for {2}{R} to deal two damage to any target, offering versatile removal or direct damage options. This flexibility makes it a valuable piece for completing the Khans of Tarkir base set and building competitive decks that utilize red and blue mana sources. Collectors often seek this card to round out their Khans of Tarkir collection or to utilize its specific mechanics in Constructed formats.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Scaldkin
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Cliff Childs
Card Stock
English
{3}{U}
Creature — Elemental
2 / 2
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying {2}{R}, Sacrifice this creature: It deals 2 damage to any target.
The Temur believe that scaldkin are born when eruptions melt the frozen whispers of sleeping ancestors.
