Instill Energy, card #202 from the historic 1993 Limited Edition Alpha set of Magic: The Gathering. This green Aura enchantment is a foundational piece for serious collectors.
Instill Energy
1993 • Magic: The Gathering • Limited Edition Alpha
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Description
Released in 1993 as part of Magic: The Gathering's Limited Edition Alpha, Instill Energy (card #202) represents a pivotal moment in TCG history. This Uncommon green Enchantment — Aura allows players to grant a creature the ability to attack as though it had haste, while offering a unique tap ability to untap itself once per turn. Designed by Dameon Willich, the card is a staple for enthusiasts exploring the game's earliest mechanics and lore. Instill Energy holds a specific place in this legacy, often sought after by those building complete Alpha sets or focusing on green-based strategies from the game's inception. Its straightforward mana cost and versatile effect make it a recognizable piece of Magic history. Whether you are expanding your vintage collection or studying the evolution of card design, this product offers a tangible connection to the hobby's origins.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Instill Energy
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Dameon Willich
Card Stock
English
{G}
Enchantment — Aura
G
Card Text
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Enchant creature Enchanted creature can attack as though it had haste. {0}: Untap enchanted creature. Activate only during your turn and only once each turn.
