The Mythic Rare Vibrance card (249p) from the 2026 Lorwyn Eclipsed Promos set, featuring Jakub Kasper's art on this powerful Elemental Incarnation.
Vibrance
2026 • Magic: The Gathering • Lorwyn Eclipsed Promos
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Description
The Magic: The Gathering trading card Vibrance, designated as card number 249p, is a distinct entry within the 2026 Lorwyn Eclipsed Promos series. As a five-mana spell, Vibrance offers versatile gameplay options depending on the colors invested during casting. If a player spends two red mana to cast it, the creature enters the battlefield dealing 3 damage to any target. Alternatively, investing two green mana allows the caster to search their library for a land card, reveal it, add it to their hand, and gain 2 life. The card also features the Evoke mechanic with a cost of {R/G}{R/G}, providing an additional strategic layer for deck builders. Collectors of Magic: The Gathering trading card game cards often seek out these promo variants for their unique art and powerful text boxes. The Lorwyn Eclipsed Promos set continues to attract enthusiasts looking to expand their collections with high-rarity pieces. Vibrance stands out as a compelling choice for those interested in red and green color identity cards. Its dual nature as both a direct damage source and a land search engine makes it a notable addition to any TCG library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Vibrance
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Jakub Kasper
Card Stock
English
{3}{R/G}{R/G}
Creature — Elemental Incarnation
4 / 4
G, R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, if {R}{R} was spent to cast it, this creature deals 3 damage to any target. When this creature enters, if {G}{G} was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life. Evoke {R/G}{R/G}
