Giant's Ire, card number 170 from the 2007 Magic: The Gathering Lorwyn expansion. This Kindred Sorcery offers aggressive damage with a card draw payoff.
Giant's Ire
2007 • Magic: The Gathering • Lorwyn
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$0.17
Description
Giant's Ire (Card #170) from the 2007 Magic: The Gathering Lorwyn expansion is a red Kindred Sorcery designed for aggressive play. With a mana cost of three generic mana and one red mana, this card provides an efficient way to apply pressure to opponents. The card targets a player or planeswalker, dealing four damage immediately upon resolution. This straightforward effect makes it a staple in decks focused on quick victories. What distinguishes Giant's Ire is its secondary effect. If the controller commands a Giant, they draw a card after dealing the damage. This synergy encourages builders to include specific creatures that match the Giant type, creating a rewarding loop of damage and card advantage. The flavor text adds a layer of thematic depth, reflecting the chaotic and destructive nature of the Giant tribe within the Lorwyn world. Collectors appreciate this card for its clean design and functional artistry typical of the era. For investors and collectors, cards from the Lorwyn set hold a special place in Magic history. Giant's Ire remains a recognizable piece of that legacy, valued for its simplicity and impact. Whether you are building a new deck or expanding your collection, this card offers both nostalgic appeal and functional utility.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Giant's Ire
Game
Magic: The Gathering
TCG Attributes
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Common
Alex Horley-Orlandelli
Card Stock
English
{3}{R}
Kindred Sorcery — Giant
R
Card Text
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Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
The only feeling greater than hurling something a mile is crushing something else with it that was really, really irritating you.







