The Magic 2011 Harbor Serpent foil card (#56) is a 6-mana blue creature featuring Islandwalk, a key mechanic for collectors of the M11 set.
Harbor Serpent
2010 • Magic: The Gathering • Magic 2011
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Description
The Magic 2011 Harbor Serpent card, designated as number 56 in the M11 set, stands as a notable blue creature for dedicated collectors. Released in 2010, this foil variant offers a distinct shimmering finish that appeals to enthusiasts looking to complete their Magic 2011 collection with high-quality pieces. As a six-mana artifact, the Harbor Serpent commands attention on the battlefield with its formidable 5/5 power and toughness, making it a centerpiece for any blue-heavy strategy. Collectors often seek out the Magic 2011 Harbor Serpent foil for its unique Islandwalk ability, which allows the creature to bypass blocking restrictions if the defending player controls an Island. This mechanical depth adds significant value for players who appreciate strategic versatility in the Trading Card Game. For those building a comprehensive archive of Magic: The Gathering cards, acquiring the Harbor Serpent foil ensures authenticity and quality. Whether you are a seasoned player or a casual collector, this card represents a solid addition to your roster. Its enduring presence in the Magic 2011 set continues to draw interest from those who value both gameplay utility and collector-grade foil treatments in their collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Harbor Serpent
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Daarken
Card Stock
English
Foil
{4}{U}{U}
Creature — Serpent
5 / 5
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) This creature can't attack unless there are five or more Islands on the battlefield.
Like most giant monsters villagers worship as gods, it proves a fickle master.
