Geist of the Moors is card number 13 from the Magic 2015 core set, featuring a 3/1 white Spirit creature with the Flying ability.
2014 • Magic: The Gathering • Magic 2015
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.07 | Guide Estimate | +40% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 18, 2026
Geist of the Moors is card number 13 from the Magic 2015 core set, released in 2014. This uncommon white Spirit creature features a mana cost of three and a power and toughness of 3/1. The card possesses the Flying ability, allowing it to evade most blockers and provide immediate impact on the battlefield. The artwork for this card was created by Aaron Miller, adding to the visual identity of the M15 set. As card number 13 in the Magic 2015 base set, this Uncommon Spirit creature supports white mana strategies with its Flying ability. The M15 expansion remains a foundational release for the Trading Card Game, offering a wide range of cards for enthusiasts. The card's straightforward design and utility make it a recognizable piece of the Magic 2015 roster. Its presence in the set highlights the versatility of white mana in the game. Collectors value the clarity and consistency of the M15 set design. This card serves as a solid example of the Spirit subtype within the game. The combination of its stats and ability makes it a notable entry in the Magic 2015 collection.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Geist of the Moors
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Aaron Miller
Card Stock
English
{1}{W}{W}
Creature — Spirit
3 / 1
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying
"The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate." —"The Good Geist's Vow"
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