The 2010 Magic: The Gathering M11 expansion features the Captivating Vampire card, a vital tribal synergist for collectors completing the set.
Captivating Vampire
2010 • Magic: The Gathering • Magic
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Description
Released in 2010 as part of the Magic: The Gathering M11 core set, the Captivating Vampire is a staple for collectors focused on tribal strategies and set completion. Identified as card number 87, this rare creature brings significant value to Vampire-themed collections due to its powerful board presence. The card’s design showcases Eric Deschamps’ illustration, capturing the dark fantasy aesthetic that defined this era of the game. In gameplay, Captivating Vampire serves as a linchpin for Vampire tribal decks. Its first ability enhances other Vampire creatures you control, increasing their power and toughness to help secure early-game dominance. The card’s second ability allows you to sacrifice five untapped Vampires to gain control of a target creature, temporarily turning it into a Vampire. This mechanic makes it a favorite among players looking to disrupt opponents while maintaining board control. For collectors, owning this card means possessing a piece of Magic history that helped define the modern format.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Captivating Vampire
Game
Magic: The Gathering
TCG Attributes
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Rare
Eric Deschamps
Card Stock
English
{1}{B}{B}
Creature — Vampire
2 / 2
B
Card Text
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Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
