Drudge Skeletons is a Common creature card from the 2009 Magic: The Gathering Masters Edition 10 set, featuring regeneration mechanics and skeletal themes.
Drudge Skeletons
2009 • Magic: The Gathering • Magic
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Description
Drudge Skeletons stands as a recognizable entry in the Magic: The Gathering universe, specifically from the 2009 Masters Edition 10 release. Identified by the card number 95 and set code M10, this Common card offers collectors a tangible piece of the game's history. As a Creature — Skeleton, it brings a classic dark fantasy aesthetic to any collection, appealing to enthusiasts of the black mana color identity. The card’s design and mechanics reflect the strategic depth of the era. With a mana cost of {1}{B} and a power/toughness of 1/1, it represents a low-cost option for deck building. Its primary ability allows players to regenerate the creature by spending black mana, a mechanic that adds resilience to gameplay. This functionality makes it a familiar tool for those studying the evolution of TCG card design. Collectors often seek out cards from the M10 set to complete their archives, valuing the consistency and quality of the release. The artwork by Daarken contributes to the card's visual appeal, embedding the product within the broader context of Magic's artistic legacy. Whether for nostalgic purposes or as part of a comprehensive set collection, Drudge Skeletons remains a staple for hobbyists interested in the foundational elements of the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Drudge Skeletons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Daarken
Card Stock
English
{1}{B}
Creature — Skeleton
1 / 1
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook*
