The Elderscale Wurm is a high-impact green Mythic Rare card from the Magic 2013 core set, valued for its powerful 7/7 body and unique defensive abilities.
Elderscale Wurm
2012 • Magic: The Gathering • Magic
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Description
The Elderscale Wurm stands as a formidable presence in the Magic: The Gathering trading card game, specifically within the Magic 2013 core set. As a Mythic Rare creature card identified by number 167, it commands attention with its substantial mana cost of five green mana and its imposing 7/7 power and toughness. This card, illustrated by Richard Wright, represents a significant power tier in the game's creature lineup, offering collectors a tangible piece of the game's rich history. Beyond its physical stats, the Elderscale Wurm provides strategic depth through its unique abilities. It possesses the Trample keyword, allowing excess combat damage to reach the opponent's life total if blocked. Additionally, it features a protective effect that interacts with the player's life total, ensuring stability during critical moments in the game. For enthusiasts of the Magic: The Gathering trading card game, this card is a prized addition for those building competitive decks or completing set collections. The foil treatment adds a layer of visual appeal, making it a standout piece in any binder. Whether for strategic gameplay or as a collectible artifact from the 2012 release, the Elderscale Wurm remains a notable entry in the Magic 2013 catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Elderscale Wurm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Richard Wright
Card Stock
English
Foil
{4}{G}{G}{G}
Creature — Wurm
7 / 7
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample When this creature enters, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.
