Might Makes Right is a 2014 uncommon red Enchantment from the Magic 2015 set, offering a unique control mechanic for Magic: The Gathering enthusiasts.
Might Makes Right
2014 • Magic: The Gathering • Magic
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Description
Might Makes Right, numbered 156 in the Magic 2015 core set, stands as a distinct red Enchantment within the Magic: The Gathering trading card game. Released in 2014, this uncommon card is designed for collectors who appreciate strategic depth and mechanical innovation in the TCG format. The card is illustrated by Mark Winters, bringing the magical concept to life for fans of the series. From a gameplay perspective, Might Makes Right introduces a conditional effect that rewards players for maintaining battlefield dominance. When a player controls every creature with the highest power on the battlefield, the enchantment triggers at the start of combat. This allows the controller to temporarily steal an opponent's creature, untap it, and grant it haste, enabling immediate use in attacks or blocking. This mechanic creates dynamic board states and forces opponents to consider their creature placement carefully. Collectors value cards like Might Makes Right for their role in the evolving history of Magic: The Gathering. As part of the M15 set, it represents a pivotal moment in the game's design philosophy, focusing on accessible yet powerful mechanics. For those building collections, this card serves as a key piece for enthusiasts of red-based strategies and control-oriented decks. The card's ability to shift momentum in a game makes it a memorable addition to any Magic: The Gathering library. Whether you are a long-time player or a new collector entering the world of Magic: The Gathering, Might Makes Right offers both aesthetic appeal and functional gameplay. Its status as an uncommon card ensures it is a manageable addition to a growing collection, while its unique effect keeps it relevant in discussions about TCG design. For investors and hobbyists alike, understanding the context of cards from 2014 helps in appreciating the evolution of the game. Might Makes Right remains a testament to the creativity of Magic: The Gathering designers, offering a straightforward yet impactful interaction that can turn the tide of a match.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Might Makes Right
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Mark Winters
Card Stock
English
{5}{R}
Enchantment
R
Card Text
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At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
An oath of fealty sworn with a handshake.






