The foil version of Act of Treason from the Magic Origins set. This red sorcery card is a staple for players and collectors alike.
Act of Treason
2015 • Magic: The Gathering • Magic Origins
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Description
Act of Treason, card number 129, is a fundamental red sorcery from the Magic Origins expansion released in 2015. Designed by Eric Deschamps, this card serves as a versatile tool in the Magic: The Gathering trading card game, offering players the ability to temporarily seize control of an opposing creature. The effect includes untapping the target and granting it haste, allowing for immediate strategic impact within the game. Collectors often seek out the foil treatment of this common card for its visual appeal and as a completionist goal for the Magic Origins set. The bold shimmer of the foil finish contrasts with the standard black border, making it a distinct addition to any organized collection. For enthusiasts of the format, this card represents a classic example of low-cost, high-impact gameplay mechanics that define the red mana color identity. Whether you are looking to complete your Magic Origins checklist or add a functional piece to your deck, this product offers both aesthetic and functional value. The card's enduring presence in the TCG community highlights its significance as a staple interaction in casual and competitive environments. By focusing on the core identity of the card and its role within the 2015 release, collectors can appreciate both its mechanical utility and its place in the broader narrative of the Magic Origins storyline.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Act of Treason
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Eric Deschamps
Card Stock
English
Foil
{2}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
She learned a tragic lesson that day: even the purest can be corrupted when the heart's emotions are twisted.
