Sands of Delirium is a rare artifact card from the 2012 Magic: The Gathering M13 core set, designed to control opponent resources through card milling.
Sands of Delirium
2012 • Magic: The Gathering • Magic
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$0.42
Description
Sands of Delirium is a rare artifact card from the 2012 Magic: The Gathering M13 core set, identified by card number 216. Designed by Charles Urbach, this card represents a classic example of resource denial within the game's strategic landscape. As an artifact, it sits in the battlefield alongside other permanents, providing a consistent source of value for the player who controls it. The card’s primary ability allows the controller to tap it and pay a generic mana cost to force a target player to mill cards equal to that cost from the top of their library. This mechanic, known as milling, removes cards from the game without putting them directly into the graveyard, often disrupting an opponent’s ability to find key lands or spells. The flavor text hints at the psychological toll of this strategy, suggesting that watching one's library dwindle is a slow erosion of options and sanity. Owning this card allows fans to engage with a specific era of Magic: The Gathering where artifact-centric strategies were prominently featured in the core set. Whether used for nostalgic collection purposes or to revisit classic game mechanics, this card remains a distinct piece of the M13 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Sands of Delirium
Game
Magic: The Gathering
TCG Attributes
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Rare
Charles Urbach
Card Stock
English
{3}
Artifact
Card Text
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{X}, {T}: Target player mills X cards.
It counts down your last few moments of sanity.






