Dreams of the Dead is a foil enchantment from Magic: The Gathering's 2008 Masters Edition II set, featuring a unique graveyard return mechanic.
Dreams of the Dead
2008 • Magic: The Gathering • Masters Edition II
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Description
Dreams of the Dead, card number 46 in the 2008 Masters Edition II set, stands out as a powerful blue enchantment for Magic: The Gathering collectors. Designed by Heather Hudson, this foil variant offers a distinct aesthetic appeal that complements its potent in-game utility. The card allows players to return a white or black creature from the graveyard to the battlefield, though it imposes a cumulative upkeep cost that increases each turn. This mechanic creates a high-risk, high-reward dynamic that has captivated players and collectors alike for years. For enthusiasts of Magic: The Gathering trading card game collectibles, this release represents a significant piece of the Masters Edition II collection. Collectors often seek this card to complete their Masters Edition II sets or to add a functional artifact to their vintage Magic collections. Its status as a foil card from this era makes it a notable item for those who appreciate both the strategic depth and the historical context of Magic's design evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dreams of the Dead
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Heather Hudson
Card Stock
English
Foil
{3}{U}
Enchantment
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
