Errand of Duty is a white uncommon instant from the 2008 Magic: The Gathering Masters Edition II set, designed to create a 1/1 white Knight creature token with the banding ability.
Errand of Duty
2008 • Magic: The Gathering • Masters Edition II
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Description
Errand of Duty, card number 12 in the 2008 Masters Edition II expansion, serves as a foundational white instant for Magic: The Gathering collectors. Published by Wizards of the Coast, this card belongs to the white mana color identity and carries an uncommon rarity status within the set. The card’s mechanics are straightforward yet strategic, allowing players to create a 1/1 white Knight creature token that possesses the banding ability. This mechanic permits the Knight to attack in a group with other creatures, including those that do not have banding, effectively turning a single token into a versatile asset during combat phases. For collectors, Magic: The Gathering trading card game cards from the Masters Edition II series hold significant appeal due to their reprint nature. This set was designed to provide access to powerful cards from previous blocks, making cards like Errand of Duty essential for players looking to construct efficient decks without hunting down older, harder-to-find printings. The card’s design reflects the aesthetic standards of the era, featuring Julie Baroh as the credited artist, which adds to its collectibility for those who appreciate the visual history of the game. Whether you are looking to complete a set, build a Commander deck, or simply add a piece of Magic history to your collection, this card represents a key component of the white mana strategy. The ability to generate tokens on demand offers consistent value in gameplay, making it a staple for enthusiasts. Collecting cards from Masters Edition II allows enthusiasts to explore the evolution of Magic: The Gathering mechanics. Errand of Duty remains a relevant card for those interested in the strategic depth of the game's earlier expansions. Its inclusion in the Masters Edition II set highlights the enduring appeal of its simple yet effective effect. For collectors, owning this card is a nod to the game's rich history and the continuous evolution of its rules and strategies. The card's impact extends beyond its immediate gameplay utility. It serves as a reminder of the classic design principles that have defined Magic: The Gathering for decades. Collectors often seek out cards from this era for their nostalgic value and the way they encapsulate the game's core mechanics. Errand of Duty is a prime example of this, offering a blend of simplicity and strategic depth that continues to resonate with players and collectors alike.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Errand of Duty
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Julie Baroh
Card Stock
English
{1}{W}
Instant
W
Card Text
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Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
"May they speed to their task, for the skyknights alone cannot hold Kjeldor safe." —Arna Kennerüd, skycaptain








