The Serra Bestiary card from Magic: The Gathering's 2011 Masters Edition IV set. This common White Aura enchantment offers distinct control mechanics for TCG enthusiasts.
Serra Bestiary
2011 • Magic: The Gathering • Masters Edition IV
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Description
Released in 2011 as part of the Masters Edition IV set, this Magic: The Gathering trading card card holds a specific place in the game's history. Identified as card number 27, the Serra Bestiary is a White mana enchantment designed to exert significant board control through its unique Aura attachment mechanic. Collectors seeking to build a comprehensive Masters Edition IV collection often look for this common card to complete their set, appreciating its role in the set's overall design and gameplay balance. The Serra Bestiary functions as an Aura enchantment that attaches to a creature. Its strategic value lies in its upkeep cost and restrictive effects. By paying {W}{W} during each upkeep, the controller maintains the enchantment; failing to do so results in the Aura being sacrificed. Once attached, the enchanted creature is unable to attack or block, and any activated abilities requiring the tap symbol cannot be used. This combination of temporary immobilization and resource drain makes it a notable card for players interested in defensive strategies. Steve Luke provided the artwork for this release, contributing to the visual identity of the 2011 edition. The card's mana value of 2 allows for early-game deployment, fitting seamlessly into White-centric decks that prioritize control and resource management. As a common rarity, it serves as a foundational piece for understanding the strategic depth of the Masters format. The card's mechanics highlight the intricate decision-making required in Magic: The Gathering, where temporary restrictions can shift the momentum of a game.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Serra Bestiary
Game
Magic: The Gathering
TCG Attributes
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Common
Steve Luke
Card Stock
English
{W}{W}
Enchantment — Aura
W
Card Text
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Enchant creature At the beginning of your upkeep, sacrifice this Aura unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.








