The 1999 Mercadian Masques expansion with this foil Afterlife card. As an uncommon white instant, it provides immediate board control by destroying a creature and generating a flying Spirit token.
Afterlife
1999 • Magic: The Gathering • Mercadian Masques
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Market & Price History
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$3.05 | Guide Estimate | 0% | ||
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30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 7, 2026
Description
The Mercadian Masques expansion, released in 1999, established a distinct aesthetic within the Magic: The Gathering universe, focusing on the industrial and mercantile themes of the plane of Mercadia. At the forefront of this set is card number 1, Afterlife, a white instant that has become a notable piece for collectors of early era cards. Designed with a foil finish, this uncommon rarity adds visual depth to any collection, reflecting the high-quality production standards of the late 90s trading card market. Gameplay-wise, Afterlife serves as a versatile removal tool. By spending two generic mana and one white mana, players can destroy a target creature, preventing regeneration. The strategic value extends beyond simple removal, as the card forces the opponent to create a 1/1 white Spirit creature token with flying. This unique mechanic turns a defensive action into an opportunity to gain board presence, making it a memorable card for those who studied the game's early mechanics. For fans of Magic: The Gathering, owning a copy of Afterlife from Mercadian Masques connects you to a pivotal time in the game's history. The 1999 release period saw the expansion of the card pool and the refinement of card design language, setting the stage for future innovations. Collectors often seek this card not just for its utility in casual play, but for its place in the set's numerical sequence and its foil finish, which remains a desirable trait for enthusiasts of the era.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Afterlife
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brian Snõddy
Card Stock
English
Foil
{2}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
FAQ
Frequently Asked Questions
What is the mana cost for Afterlife in Mercadian Masques?
The mana cost for Afterlife is {2}{W}, requiring two generic mana and one white mana to cast. This makes it a relatively affordable instant spell for early-game board control.
What does the Afterlife card do in Magic: The Gathering?
Afterlife destroys a target creature that cannot be regenerated. As a secondary effect, its controller creates a 1/1 white Spirit creature token with flying, allowing them to maintain or gain board presence.
Who illustrated the Mercadian Masques version of Afterlife?
The card art for the 1999 Mercadian Masques release of Afterlife was created by Brian Snõddy. His work is a key part of the visual identity for this expansion.
Cards Named Afterlife
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