The 1996 Mirage expansion with the Dirtwater Wraith, a Swampwalk creature from Magic: The Gathering's early design era.
Dirtwater Wraith
1996 • Magic: The Gathering • Mirage
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Description
Released in 1996 as part of the Mirage set, the Dirtwater Wraith (Card #117) remains a distinct piece of Magic: The Gathering history. This black creature card introduces the Swampwalk mechanic, allowing it to bypass blockers when the defending player controls a Swamp land. Its design and rules text reflect the early strategic depth that defined the game's foundational years. Collectors of vintage Magic: The Gathering often seek out Mirage cards for their historical significance and unique abilities. The Dirtwater Wraith is particularly noted for its utility in black-aligned decks, leveraging its ability to grow stronger with a black mana activation. As a common card, it represents the accessible yet strategic nature of the Mirage set, making it a valuable addition to any collection of 1990s TCG memorabilia. Whether you are completing a Mirage set or building a nostalgic collection, the Dirtwater Wraith offers a tangible connection to the game's evolution.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Dirtwater Wraith
Game
Magic: The Gathering
TCG Attributes
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Common
Steve Luke
Card Stock
English
{3}{B}
Creature — Wraith
1 / 3
B
Card Text
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Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: This creature gets +1/+0 until end of turn.
"The foul entities of the Uuserk swamp had never before dared to spread their influence to the very heart of Zhalfir." —Hakim, Loreweaver
