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About This Card

The strategic appeal of Favorable Destiny, card number 16 from Magic: The Gathering's 1996 Mirage expansion. This Uncommon white Aura enchantment provides versatile protection and combat stats for your creatures.

Favorable Destiny

1996 • Magic: The Gathering • Mirage

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Market Value
Raw/Ungraded Market: $0.30
Updated 6 days ago
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  • $0.30
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    Guide Estimate
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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026

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Product Overview

Description

Favorable Destiny stands as a versatile white enchantment within the 1996 Mirage expansion of Magic: The Gathering. Identified as card number 16, this Uncommon Aura offers collectors and players a glimpse into the strategic depth of the early 1990s card design philosophy. The card features artwork by Thomas Gianni, contributing to the distinct visual identity that makes Mirage a memorable set among vintage TCG enthusiasts. Mechanically, Favorable Destiny functions as an Aura enchantment with a mana cost of one generic mana and one white mana. Its primary effect grants the enchanted creature a +1/+2 power/toughness boost, provided the creature remains white. This makes it a valuable tool for enhancing the combat capability of white-aligned units. Beyond simple stat enhancement, the card introduces a unique defensive layer: if the controller controls another creature, the enchanted creature gains shroud. This keyword ability prevents the creature from being targeted by spells or abilities, offering a robust shield against removal or disruption. The interplay between offense and defense in Favorable Destiny reflects the balanced design approach that defined Magic: The Gathering during this era. Whether you are building a vintage collection, analyzing the evolution of Aura enchantments, or studying the strategic options available in early Mirage sets, this card provides a fascinating case study in game design. The combination of immediate power boosts and conditional invulnerability makes it a standout example of the creative possibilities explored in the Mirage expansion.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1996

Series

Mirage

Card Number

#16

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Thomas Gianni

Material

Card Stock

Language

English

Mana cost

{1}{W}

Type

Enchantment — Aura

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)

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FAQ

Frequently Asked Questions

What are the gameplay effects of Favorable Destiny?

Favorable Destiny is an Aura enchantment that gives an enchanted white creature +1/+2. Additionally, if you control another creature, the enchanted creature gains shroud, protecting it from being targeted by spells or abilities.

Who illustrated the card art for Favorable Destiny?

The artwork for Favorable Destiny was created by Thomas Gianni. His illustrations are a notable part of the Mirage set's visual identity.

Is Favorable Destiny part of a specific set or expansion?

Yes, Favorable Destiny is card number 16 from the Mirage expansion, released in 1996. It is classified as an Uncommon card within the Mirage set.

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