The 1996 Magic: The Gathering Mirage set with this guide to card #74, Memory Lapse. Discover its gameplay mechanics and collector relevance for vintage TCG enthusiasts.
Memory Lapse
1996 • Magic: The Gathering • Mirage
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Description
Released in 1996, the Mirage expansion defined an era for Magic: The Gathering, and card number 74 holds a specific place within that history. Memory Lapse is a blue Instant card that offers a strategic advantage by countering a target spell. Instead of sending the countered spell to the graveyard, this card places it back on top of its owner's library, allowing for potential future interaction. This unique mechanic makes it a favorite among players who appreciate control strategies and resource management. Collectors often seek out cards from the Mirage set due to their historical significance in the TCG landscape. As a Common rarity card, Memory Lapse is accessible yet highly recognizable to veteran players. Its design and rules text reflect the early aesthetic and mechanical depth of the game. Whether you are building a vintage collection or simply appreciate the foundational cards of Magic: The Gathering, this release remains a notable piece of TCG history. Understanding the role of cards like Memory Lapse helps collectors appreciate the evolution of game design. The interplay between counterspells and library manipulation remains a core element of the game's appeal. For those interested in the Mirage subset, this card represents a key component of the blue mana pool strategies that have persisted for decades.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Memory Lapse
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Rebecca Guay
Card Stock
English
{1}{U}
Instant
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
"The caliph was so intelligent he could not remember what he knew." —Azeworai, "Three Riddles"
