The 1996 Mirage set Merfolk Raiders card (#75) from Magic: The Gathering offers a unique blend of evasion and temporal mechanics, appealing to collectors of vintage TCG cards.
1996 • Magic: The Gathering • Mirage
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.23 | Guide Estimate | +4.5% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Released in 1996 as part of the Mirage expansion, the Merfolk Raiders card holds a distinct place in Magic: The Gathering history. As card number 75 in the set, this Common rarity creature embodies the aquatic and military themes that defined the Mirage block's aesthetic. Colored blue, the card represents a unique intersection of naval and soldier tropes, categorized under the Merfolk and Soldier subtypes. The card’s strategic identity is defined by two powerful keywords: Islandwalk and Phasing. Islandwalk provides a significant evasion advantage, allowing the Merfolk Raiders to bypass block restrictions if the defending player controls an Island. This mechanic encourages players to consider land base composition during gameplay. Complementing this is Phasing, a complex ability that causes the creature to temporarily leave the battlefield before the untap step. While phased out, the card is treated as though it does not exist, making it immune to removal spells and targeting effects until it phases back in. This dual-mechanic design creates a dynamic presence on the board, offering both offensive flexibility and defensive resilience. For collectors, the Mirage set remains a cornerstone of vintage Magic: The Gathering. The Merfolk Raiders card, illustrated by Steve Luke, captures the artistic style of the mid-90s TCG era. Its blue mana cost of {1}{U} makes it accessible for various deck builds, while its 2/3 power and toughness provide a solid statistical presence. Whether you are building a competitive deck or curating a vintage collection, this card represents a key component of the Mirage set's intricate design. The Merfolk Raiders card continues to be a sought-after item for enthusiasts of early Magic expansions, valued for its clever mechanics and historical significance in the game's evolution.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Merfolk Raiders
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Steve Luke
Card Stock
English
{1}{U}
Creature — Merfolk Soldier
2 / 3
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
"Turn your back for a second and they just vanish! As if they weren't shifty enough before." —Rhirhok, goblin archer
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