The 1996 Magic: The Gathering Mirage rare Soul Echo enchantment card, number 40, featuring white mana mechanics and artwork by Ron Spencer.
Soul Echo
1996 • Magic: The Gathering • Mirage
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Description
Released in 1996 as part of the Mirage expansion, the Soul Echo card (#40) is a distinct white mana enchantment within the Magic: The Gathering trading card game. Designed by artist Ron Spencer, this rare card introduces a unique risk-reward mechanic that challenges players to manage life total against board presence. The card enters play with a number of echo counters determined by its mana cost, offering protection against losing the game due to zero or less life. During upkeep, if no counters remain, the enchantment is sacrificed; otherwise, the controller can choose to remove counters to prevent damage from being dealt to them. This strategic depth makes the Mirage Soul Echo card a memorable piece for enthusiasts of the early Magic: The Gathering era. Collectors often seek this card for its intricate rules text and its role in the original Mirage set design. Whether building a vintage collection or exploring classic TCG strategies, this card represents a key moment in the game's mechanical evolution. The Mirage Soul Echo card remains a significant item for those interested in the history of Magic: The Gathering card design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Soul Echo
Game
Magic: The Gathering
TCG Attributes
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Rare
Ron Spencer
Card Stock
English
{X}{W}{W}
Enchantment
W
Card Text
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This enchantment enters with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead.
