Soul Rend is a black Uncommon Instant from the 1996 Mirage expansion, identified by card number 144.
1996 • Magic: The Gathering • Mirage
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.33 | Guide Estimate | -2.9% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Soul Rend, designated as card number 144 in the 1996 Mirage expansion, serves as a distinct tactical option within the Magic: The Gathering trading card game. This black Instant card features a mana cost of one generic mana and one black mana, resulting in a total mana value of two. It is categorized as an Uncommon rarity, making it a common inclusion in booster packs from this era. The card’s effect allows the caster to destroy a target creature if it is white, with the added restriction that the destroyed creature cannot be regenerated. Following this resolution, the player draws a card at the beginning of their next turn's upkeep. This mechanic provides both immediate board interaction and resource advantage, appealing to collectors who appreciate the strategic depth of the Mirage block. Designed by Jeff Miracola, Soul Rend represents the artistic and mechanical identity of the Mirage set. Collectors often seek this card when assembling complete Mirage collections or for its historical significance in the early years of Magic: The Gathering. The product remains a notable piece for enthusiasts of vintage TCG cards, offering a tangible connection to the game's rich history and design evolution during the mid-1990s.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Soul Rend
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jeff Miracola
Card Stock
English
{1}{B}
Instant
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target creature if it's white. A creature destroyed this way can't be regenerated. Draw a card at the beginning of the next turn's upkeep.
"Since I cannot stop death, I choose to stop life." —Kaervek
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