The 1996 Mirage expansion Ventifact Bottle is a rare artifact card that allows players to generate colorless mana by placing charge counters on it.
Ventifact Bottle
1996 • Magic: The Gathering • Mirage
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Price History
$1.58
Description
Released in 1996 as part of the Mirage set, the Ventifact Bottle (#323) is a rare artifact that has become a staple for vintage Magic: The Gathering enthusiasts. Designed by Ron Spencer, this card represents a pivotal era in the game's history when resource management was evolving rapidly. As a rare card, it holds significant appeal for collectors who appreciate the foundational mechanics of the early years of the Trading Card Game. The Ventifact Bottle serves a unique strategic purpose by allowing players to generate colorless mana. By spending mana and tapping the artifact, a player can place X charge counters on it during their sorcery speed window. In the subsequent first main phase, if any charge counters remain on the artifact, the player can tap and remove all of them to add one colorless mana for each counter removed. This mechanic provides a flexible way to build a mana base, making it a valuable addition to decks that require specific colorless resources. The Ventifact Bottle stands out as a key piece of this collection, offering both nostalgic value and gameplay utility. Its rarity and the complexity of its activation cost make it a fascinating subject for those studying the evolution of Magic: The Gathering. Whether you are building a vintage collection or seeking to complete the Mirage set, this card is an essential component. The combination of its unique mechanics and its status as a rare card from a beloved set makes the Ventifact Bottle a must-have for any serious Magic: The Gathering collector.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Ventifact Bottle
Game
Magic: The Gathering
TCG Attributes
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Rare
Ron Spencer
Card Stock
English
{3}
Artifact
Card Text
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{X}{1}, {T}: Put X charge counters on this artifact. Activate only as a sorcery. At the beginning of your first main phase, if this artifact has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way.










