The 1996 Magic: The Gathering Mirage set with this catalog entry for Wall of Resistance card #46. Discover the unique defensive mechanics that make this white creature a staple for vintage collectors.
1996 • Magic: The Gathering • Mirage
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.23 | Guide Estimate | -4.2% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 30, 2026
Within this foundational set, Wall of Resistance card #46 stands out as a notable white creature card for enthusiasts of the game's history. Released during a pivotal time for Magic's growth, cards from this era hold significant appeal for those interested in the game's evolution. Wall of Resistance functions as a defensive staple with a mana cost of {1}{W} and a power and toughness of 0/3. Its primary mechanic, Defender, prevents the creature from attacking, allowing it to hold the front line effectively. Additionally, the card possesses Flying, granting it evasion against many early-game creatures. A unique end-step ability triggers when the creature has been dealt damage during the turn, placing a +0/+1 counter on it. This mechanic rewards players for utilizing the card strategically, turning a defensive piece into a growing threat as the game progresses. For collectors, Mirage remains one of the most recognizable sets in Magic: The Gathering history. Wall of Resistance card #46 represents the strategic depth and innovative card design that characterized this period. Collectors often seek out these cards to complete their Mirage collection or to appreciate the intricate gameplay mechanics that have influenced modern formats. Whether you are a seasoned veteran or new to the hobby, adding this card to your study or collection offers a tangible connection to the game's rich past. The artistic contribution by Harold McNeill adds to the card's visual identity, making it a desirable piece for those who appreciate the creative evolution of Magic's artwork. As Magic continues to evolve, the legacy of Mirage endures through cards like Wall of Resistance, which continue to inspire new designs and strategies. This card serves as a reminder of the innovative spirit that has always defined the Magic: The Gathering community.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Wall of Resistance
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Harold McNeill
Card Stock
English
{1}{W}
Creature — Wall
0 / 3
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender (This creature can't attack.) Flying At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
Telim'Tor could no longer recall the exact number of assaults—but his troops could.
FAQ
The mana cost for Wall of Resistance is {1}{W}, requiring one generic mana and one white mana to cast. This makes it an efficient early-game defensive option.
Wall of Resistance has Defender, which stops it from attacking, and Flying, which allows it to evade most creatures. It also gains a +0/+1 counter at the end of each turn if it took damage that turn.
Released in 1996, Mirage is a core set that helped establish many fundamental mechanics and the black border design style. It remains a popular target for vintage collectors and those interested in the game's foundational era.
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