Warping Wurm (Mirage #287), a 1996 Rare Magic: The Gathering card featuring Scott M. Fischer's art and distinctive phasing abilities.
Warping Wurm
1996 • Magic: The Gathering • Mirage
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$0.63
Description
Warping Wurm, identified as card number 287 in the 1996 Mirage expansion, represents a distinct mechanical era in Magic: The Gathering history. Designed by Scott M. Fischer, this Rare creature card introduces the innovative phasing mechanic, which temporarily removes the card from the game state rather than destroying it or returning it to the hand. This unique interaction allows players to cycle the Wurm in and out of existence, creating strategic depth that was relatively new to the game at the time of its release. As a Creature — Wurm with a mana cost of {2}{G}{U}, Warping Wurm offers a flexible presence on the battlefield. Its power and toughness are modest at 1/1, but its upkeep ability allows it to phase out unless you pay its mana cost, effectively letting you conserve resources while keeping the card available for future turns. When it phases back in, it gains a +1/+1 counter, rewarding patience and strategic timing. This design encourages players to think about long-term board presence rather than immediate impact. Collectors often seek out Warping Wurm for its historical significance within the Mirage set and its contribution to the evolution of game mechanics. The card’s flavor text, "Even wurms start out small," adds a touch of whimsy to its otherwise complex rules interaction. For fans of the Magic: The Gathering trading card game, this card serves as a tangible piece of the game's early development, showcasing how designers experimented with new ways to manage creature permanency. Whether you are completing a Mirage collection or appreciate the elegance of phasing mechanics, Warping Wurm remains a notable entry in the catalog of classic Magic cards.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Warping Wurm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Scott M. Fischer
Card Stock
English
{2}{G}{U}
Creature — Wurm
1 / 1
G, U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) At the beginning of your upkeep, this creature phases out unless you pay {2}{G}{U}. Whenever this creature phases in, put a +1/+1 counter on it.
Even wurms start out small.










