The foil common Spire Serpent from Magic: The Gathering's 2011 Mirrodin Besieged expansion, featuring metalcraft mechanics and artwork by Johann Bodin.
Spire Serpent
2011 • Magic: The Gathering • Mirrodin Besieged
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Description
The Spire Serpent, card number 32 from the 2011 Mirrodin Besieged set, is a distinct artifact-focused creature in Magic: The Gathering. Designed by Johann Bodin, this foil common card appeals to collectors interested in the Mirrodin block's industrial aesthetic and mechanical depth. As a blue Serpent with a mana cost of four generic and one blue mana, it offers strategic value through its unique defensive capabilities. For players and collectors alike, the Spire Serpent represents a key piece of Mirrodin Besieged's theme. Its rules text highlights the Metalcraft mechanic, allowing the creature to gain +2/+2 and ignore its Defender ability when you control three or more artifacts. This interaction makes it a notable choice for artifact-heavy decks, adding layers of strategy to the game. The foil treatment enhances its visual appeal, making it a desirable addition to any Mirrodin Besieged collection. Whether you are building a competitive deck or curating a personal collection, the Spire Serpent offers both mechanical intrigue and collectible value. Its presence in Mirrodin Besieged underscores the set's focus on artifact synergy and strategic depth, making it a relevant and engaging card for modern collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Spire Serpent
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Johann Bodin
Card Stock
English
Foil
{4}{U}
Creature — Serpent
3 / 5
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Defender Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and can attack as though it didn't have defender.
A mirror to draw its eye, a rod to rouse its rage, and a sword to break its bonds.
