Collect the 2021 Magic: The Gathering Sword of Truth and Justice, a Mythic Rare foil artifact equipment from the Modern Horizons 1 Timeshifts set.
Sword of Truth and Justice
2021 • Magic: The Gathering • Modern Horizons 1 Timeshifts
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Description
The Magic: The Gathering trading card game card Sword of Truth and Justice is a distinctive piece from the Modern Horizons 1 Timeshifts set, released in 2021. Assigned card number 32, this product is a Mythic Rare foil with the set code H1R. It functions as an Artifact — Equipment with a mana cost of {3} and a mana value of 3. Designed by artist Chris Rahn, the card provides strategic depth by granting the equipped creature +2/+2 power and toughness, along with protection from white and blue. Its abilities trigger when the equipped creature deals combat damage to a player, allowing the controller to place a +1/+1 counter on a creature they control and then proliferate those counters. The equip cost for this powerful artifact is {2}. For fans of the Magic: The Gathering brand, this release offers a compelling mix of mechanical versatility and high-rarity collectibility. The foil treatment adds a premium aesthetic to the card, making it a standout item for those building their Modern Horizons 1 Timeshifts collection. Whether you are a casual player or a dedicated investor in trading card games, the Sword of Truth and Justice represents a significant addition to any portfolio focused on artifact equipment. Its design and mechanics reflect the creative innovation found in the Modern Horizons series.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sword of Truth and Justice
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Chris Rahn
Card Stock
English
Foil
{3}
Artifact — Equipment
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Equip {2}
