Desert Warfare is a Rare enchantment from the 2024 Modern Horizons 3 Commander subset, featuring desert-themed mechanics.
2024 • Magic: The Gathering • Modern Horizons 3 • Commander
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Desert Warfare is a 2024 enchantment from the Modern Horizons 3 Commander subset, identified by card number 116. Designed by Alexandre Honoré for Magic: The Gathering, this card introduces a distinct mechanic centered on the Desert subtype. The card features a mana cost of {3}{G} and operates within the green color identity, making it a strategic addition to any collection focused on tribal synergies. The gameplay of Desert Warfare revolves around resource conversion and token generation. It allows players to sacrifice Desert cards or move them from the hand to the graveyard, subsequently reclaiming them onto the battlefield at the start of the next end step. This cycle creates a dynamic flow of resources that rewards careful management. Furthermore, if a player controls five or more Deserts, the enchantment triggers at the beginning of combat to create Sand Warrior creature tokens with haste, adding immediate board presence. As a Rare card, it balances accessibility with desirability for those building desert-themed decks. The card’s design and mechanics offer a fresh take on resource recursion, appealing to players who enjoy complex interactions and token strategies. Whether for completing a set or enhancing a deck, Desert Warfare represents a significant piece of the 2024 Magic: The Gathering landscape.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
Year
2024
Brand
Magic: The Gathering
Series
Modern Horizons 3
Subset
Commander
Subset Type
Subset
Card Number
#116
The subject, team, league, and sport context tied to this card.
Featured
Desert Warfare
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Alexandre Honoré
Card Stock
English
{3}{G}
Enchantment
G
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.